In this way, you can hold onto the tool until it can be repaired. The durability bar should turn completely red to indicate it is broken. NOTE: I also believe that should this be implemented, when a tool has been broken, it should NOT disappear out of inventory. I would say that this would take the same amount of time that it takes to smelt a few bars it should not be instantaneous. This can be done only with iron, gold and diamond. This way, repairing is not "free" and requires ONE of the original materials used to make that tool. (the stick representing the broken tool, the arrow representing the repaired tool) Similar to the furnace, you put your broken tool in the top slot and the diamond in the bottom slot, like this. (If you need to move it, like a furnace, it will take at least 30 seconds to pick it back up due to its massive weight!) To repair your tools, you will need 1 element of the tool in question.įor instance, the most common use would probably be to repair a diamond pickaxe. Now that you have an anvil, place it wherever you want to repair your tools.
(the grey block represents an iron block) The recipe would require: 7 obsidian, 2 iron blocks (18 iron bars). This recipe creates an anvil, a crafting block like a workbench or furnace that can be used to repair tools. Instead of using tools up just to throw them away, there should be a way to fix them without using an exploit such as this.
#Minecraft anvil recipe mod#
I had this idea last night after thinking about how my SMP server is planning on implementing a mod that disables the "refreshing" of tools, where you throw the tool down and pick it up, resetting it's durability.